![]() Hades is a god-like rogue-like dungeon crawler that combines the very best aspects of Supergiant’s critically acclaimed names, for instance, the rapid activity of Bastion, the rich setting and thickness of Transistor, along with also the character-driven storytelling of Pyre. Returned: -1Īt: core\io\file_access_pack.cpp:287:FileAccessPack::get_buffer() - Condition "!p_dst & p_length > 0" is true.Hades APK Download Latest Version For Android **ERROR**: Condition "p_size.width 0" is true. OpenGL ES 3.0 Renderer: Intel(R) UHD Graphics 620 Godot Engine v3.3.2.stable.custom_build. I am aware my GPU may not be suited for this, but shouldn't it at least run? Same error once the game is due to launch. **WARNING**: World already has an environment (Another WorldEnvironment?), overriding.Īt: scene\3d\world_environment.cpp:40:WorldEnvironment::_notification() - World already has an environment (Another WorldEnvironment?), overriding. **ERROR**: Condition "p_size.width < 1" is true.Īt: scene\resources\bit_map.cpp:37:BitMap::create() - Condition "p_size.width < 1" is true. ![]() Log shows a total of eleven of these Errors ending as such. I am able to start a new game, but get no credit for the time I put into the one that is currently crashing upon load. I hear three blink bloop bleeps before the music kind of crashes followed by the game crashing to desktop. Since I only purchased this game two days ago, and have played 21 hours of it, I doubt it's a driver issue regardless. I deleted the settings and persistent files, but am unable to update my graphics drivers. ![]() I've started the game for 5-6 times before now, but when the bar loads, it's now crashing to desktop. I enjoyed the game for the better part of 20 hrs (left it running for a couple of those), and now when going to start the game crashes at the splash screen. ![]()
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